The game brings a fresh new take on the city building/management genre by introducing many RPG features. In Towns you manage a settlement on top of an active dungeon. Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?
Mélange de Dwarf Fortress et de Minecraft, et vaguement inspiré par Majesty, Towns propose un challenge sérieux au joueur. Mais parce que ce dernier devra autant lutter contre les problèmes de logistique et les créatures hostiles que contre la faible productivité de villageois obsédés par la bouffe et le game design mal fichu du jeu. Si, comme annoncé, du nouveau contenu vient l'enrichir dans le temps, il pourra faire à terme un Dwarf Fortress casual acceptable. Mais en l'état, c'est un peu juste.
The game brings a fresh new take on the city building/management genre by introducing many RPG features.
In Towns you manage a settlement on top of an active dungeon. Instead of playing the hero who delves deep into the dungeon, how about playing the town that houses and caters to the hero's needs?
Both the RPG and strategic aspects will be fleshed out over a series of sprawling dungeons.
Attract travelling heroes that will independently explore the dungeons below, fight off monsters, gain levels, special skills and collect the best loot they can find in order to clear the land of all evil!
Craft unique weapons, trade with exotic items, obtain randomized loot, set up devious death traps and build a settlement capable of holding back the forces that come up from the depths!
Studio | Xavi Canal, Ben Palgi |
Éditeur | SMP |
Genre | Gestion à la Dwarf Fortress |
Plateforme | Windows Mac |
Localisation | Anglais, Espagnol - Espagne |
Date de parution | 7 nov. 2012 |
Prix | 11,99€ |
Configuration PC |
Minimum :
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