A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War.
Audacieux mélange inspiré par Dungeon Keeper, Dwarf Fortress et Minecraft, A Game of Dwarves avait tout pour séduire. Au final, il a tout pour énerver : gestion in intéressante, exploration laborieuse, ergonomie inexistante... Tout semble y être bâclé, au point qu'on se demande si ses auteurs ont un jour joué aux jeux qu'ils ont voulu singer.
A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War. Take charge of your Dwarven settlement while mining, exploring and utilizing your resources with a combination of strategy and management.
Order the inhabitants of a Dwarven settlement to dig, build and conduct research in order to strengthen the clan. Be careful though because you must defend your Dwarves from the terrible beasts that lie in the depths. A unique world is generated each time a new level starts, so you will need to dynamically adapt your strategies and tactics during each session.
As you advance, the Dwarves will level up and gain new skills; progressing from weak dwarvlings to near immortal warriors or master craftsmen. There are also rare resources to be found deeper in the earth that grant access to better buildings and equipment. However, the deeper you dig the more dangerous foes you might unleash…
Studio | Zeal Game Studio |
Éditeur | Paradox Interactive |
Genre | Gestion |
Plateforme | Windows |
Localisation | Anglais*, Allemand *Langues avec support audio complet |
Date de parution | 23 oct. 2012 |
Prix | 9,99€ |
Configuration PC |
Minimum :
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